﻿using System;
using System.Windows.Forms;
using SlimDX;
using SlimDX.Windows;

namespace LabyrinthGame
{
    static class Program
    {/// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThread]
        static void Main()
        {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            MainWindow window = new MainWindow(new Color4(0.5f, 0.5f, 1.0f));
            window.startGameLoop();
        }
    }
}
